![]() ![]() I tested the demo on a GeForce RTX 3060 Ti + Ryzen 7 5800X. ![]() The ray tracing SDKs are available through NvRTX while DLSS is available as a UE 4.26 plugin. This application allows you to toggle ray-traced reflections, ray-traced translucency, DLSS, RTX Direct Illumination, and RTX Global Illumination to visualize the difference in real-time. RTX Technology Showcase project files are also available for further guidance and discovery of the benefits that ray tracing and AI brings to your projects. Today, NVIDIA released RTX Technology Showcase – an interactive demo built from NVIDIA’s RTX Unreal Engine 4.26 Branch (NvRTX). Some notable upcoming UE5-powered titles include new Witcher, Tomb Raider, as well as Gears of War games plus a few MMORPGs like Ashes of Creation and Bellatores.NVIDIA has published few days ago a tech-demo (735MB) that shows the ray tracing in action through Unreal Engine 4. ![]() Hopefully, Epic can fix these problems before the first UE5 games hit the market later this year. Additionally, the experience becomes quite stuttery once the perspective shifts to 3rd person vehicle driving. The CPU does not get utilized too much either, meaning that the UE5 demo relies heavily on the GPU. AJ Gaming ran the demo in 1440p on a system integrating an Intel i9-12900K + RTX 3090 combo and the fps counter barely goes above 50. Some problems could admittedly be expected with low to mid-range GPUs, yet even the RTX 3090 is struggling to achieve 60 fps in the Matrix Awakening demo. ![]() Thanks to VoxelPlugin creator Victor Careil, PC users can download the 17 GB Matrix Awakens UE5 project, but it looks like the new game engine is not particularly well optimized for the PC master race, as YouTuber AJ Gaming has encountered some glaring performance issues. Unlike previous iterations, Unreal Engine 5 is now completely free to download and it also comes with a sample project based on the Matrix Awakens demo that was initially released on PlayStation 5 and Xbox Series X/S last December. ![]()
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